@article{MTMT:31586457, title = {Introducing gamification to increase staff involvement and motivation when conducting SPI initiatives in small-sized software enterprises}, url = {https://m2.mtmt.hu/api/publication/31586457}, author = {Ivan, Garcia and Carla, Pacheco and Jose Antonio, Calvo-Manzano}, doi = {10.1049/iet-sen.2018.5246}, journal-iso = {IET SOFTW}, journal = {IET SOFTWARE}, volume = {13}, unique-id = {31586457}, issn = {1751-8806}, abstract = {Small-sized software enterprises have tried for years to make major changes to improve the software development process and, consequently, the quality of their products. Many small companies are focusing their efforts on conducting software process improvement (SPI) initiatives to mature their software processes and to deliver products on time and on budget. Nevertheless, these initiatives are not always successful because human factors are still difficult to control leading to a high failure rate due to lack of involvement and motivation. Gamification can be used to motivate staff and increase participation and commitment to improve the chances of success when an SPI initiative is conducted in these companies. In this study, a gamification strategy was designed to add game-like elements into the GamiSPI tool for supporting SPI activities. Significant research has been carried out, but the authors' approach aims to apply gamification in a distributed way by enabling employees from different enterprises to share information and knowledge, combine efforts, support communication, and collaborate with others toward common improvement goals. The effects of gamification were assessed using quantitative and qualitative methods to show that this strategy can increase the involvement, motivation, and ambition of the participating staff.}, keywords = {PERSONNEL; Software development process; Computer games; software process improvement; human factors; COMMITMENT; software process improvement initiatives; software processes; high failure rate; increase participation; SPI initiative; gamification strategy; SPI activities; different enterprises; common improvement goals; participating staff; staff involvement; small-sized software enterprises}, year = {2019}, eissn = {1751-8814}, pages = {456-465} } @article{MTMT:27475976, title = {Strategies for managing power relationships in software ecosystems}, url = {https://m2.mtmt.hu/api/publication/27475976}, author = {Valença, George and Alves, Carina and Jansen, Slinger}, doi = {10.1016/j.jss.2018.07.036}, journal-iso = {J SYST SOFTWARE}, journal = {JOURNAL OF SYSTEMS AND SOFTWARE}, volume = {144}, unique-id = {27475976}, issn = {0164-1212}, year = {2018}, eissn = {1873-1228}, pages = {478-500} } @book{MTMT:27432476, title = {Strategies to Foster Software Ecosystem Partnerships – A System Dynamics Analysis}, url = {https://m2.mtmt.hu/api/publication/27432476}, isbn = {9783319933740}, author = {Valença, George and Alves, Carina}, doi = {10.1007/978-3-319-93375-7_10}, publisher = {Springer Netherlands}, unique-id = {27432476}, year = {2018} } @article{MTMT:27007773, title = {A theory of power in emerging software ecosystems formed by small-to-medium enterprises}, url = {https://m2.mtmt.hu/api/publication/27007773}, author = {Valença, George and Alves, Carina}, doi = {10.1016/j.jss.2017.08.044}, journal-iso = {J SYST SOFTWARE}, journal = {JOURNAL OF SYSTEMS AND SOFTWARE}, volume = {134}, unique-id = {27007773}, issn = {0164-1212}, year = {2017}, eissn = {1873-1228}, pages = {76-104} } @article{MTMT:3127693, title = {Results and lessons learned in System, Software & Service Process Improvement & Innovation}, url = {https://m2.mtmt.hu/api/publication/3127693}, author = {Bíró, Miklós and Messnarz, Richard and Colomo-Palacios, Ricardo}, doi = {10.1002/smr.1833}, journal-iso = {J SOFTW-EVOL PROC}, journal = {JOURNAL OF SOFTWARE-EVOLUTION AND PROCESS}, volume = {28}, unique-id = {3127693}, issn = {2047-7473}, year = {2016}, eissn = {2047-7481}, pages = {946-949}, orcid-numbers = {Bíró, Miklós/0000-0001-8627-1159} }