TY - CHAP AU - Berzina, Kristina AU - Zicmane, Inga AU - Zalitis, Karlis TI - Analysis of Light Design in the Lighting Laboratory of the Riga Technical University T2 - 2018 International Conference and Exposition on Electrical And Power Engineering (EPE) PB - IEEE CY - Piscataway (NJ) SN - 9781538650639 PY - 2018 SP - 0329 EP - 0334 PG - 6 DO - 10.1109/ICEPE.2018.8559615 UR - https://m2.mtmt.hu/api/publication/32096182 ID - 32096182 LA - English DB - MTMT ER - TY - CHAP AU - Zalatis, Karlis AU - Berzina, Kristina TI - Effective and optimal simulation of light design in Riga Technical university's lighting laboratory from the point of view of energy efficiency T2 - 2016 IEEE 4th Workshop on Advances in Information, Electronic and Electrical Engineering (AIEEE) SN - 9781509044733 PY - 2016 SP - 1 EP - 9 PG - 9 DO - 10.1109/AIEEE.2016.7821822 UR - https://m2.mtmt.hu/api/publication/32096174 ID - 32096174 LA - English DB - MTMT ER - TY - THES AU - Darya, KHAUSTOVA TI - Objective assessment of stereoscopic video quality of 3DTV. University of Rennes TS - University of Rennes PY - 2015 SP - 255 UR - https://m2.mtmt.hu/api/publication/25029325 ID - 25029325 LA - English DB - MTMT ER - TY - THES AU - Tóth, Balázs György TI - Efficient sampling methods for photorealistic rendering on the GPU PY - 2014 SP - 86 UR - https://m2.mtmt.hu/api/publication/2698208 ID - 2698208 N1 - Megjegyzés-23928287 Tóth Balázs György EFFICIENT SAMPLING METHODS FOR PHOTOREALISTIC RENDERING ON THE GPU Budapest University of Technology and Economics http://www.omikk.bme.hu/collections/phd/Villamosmernoki_es_Informatikai_Kar/2014/Toth_Balazs_Gyorgy/ertekezes.pdf LA - English DB - MTMT ER - TY - CONF AU - Józsa, Péter AU - Csébfalvi, Balázs TI - Analitikus MIP grafikus hardveren T2 - KÉPAF 2013 – a Képfeldolgozók és Alakfelismerők Társaságának 9. országos konferenciája PY - 2013 SP - 133 EP - 143 PG - 11 UR - https://m2.mtmt.hu/api/publication/23928870 ID - 23928870 LA - Hungarian DB - MTMT ER - TY - CHAP AU - Stroud, Ian Anthony AU - Nagy, Hildegarde TI - The CAD Interface and Graphical Output T2 - Solid Modelling and CAD Systems PB - Springer-Verlag London Ltd SN - 9780857292582 PY - 2011 SP - 339 EP - 365 PG - 27 DO - 10.1007/978-0-85729-259-9_7 UR - https://m2.mtmt.hu/api/publication/32096184 ID - 32096184 LA - English DB - MTMT ER - TY - THES AU - Szécsi, László TI - INTERACTIVE GLOBAL ILLUMINATION WITH VIRTUAL LIGHT SOURCES PY - 2011 UR - https://m2.mtmt.hu/api/publication/23928628 ID - 23928628 LA - English DB - MTMT ER - TY - THES AU - Bc, Jana Dadova TI - Animation of Flocks and Herds. Faculty of Mathematics, Physics and Informatics Comenius University, Bratislava TS - Faculty of Mathematics, Physics and Informatics Comenius University, Bratislava PY - 2010 UR - https://m2.mtmt.hu/api/publication/23928866 ID - 23928866 LA - English DB - MTMT ER - TY - CHAP AU - Czanner, Silvester AU - Ferko, Andrej AU - Stugel, Juraj TI - Computer graphics virtual textbook T2 - Proceedings - SCCG 2008: 24th Spring Conference on Computer Graphics SN - 9781605589572 PY - 2010 SP - 127 DO - 10.1145/1921264.1921291 UR - https://m2.mtmt.hu/api/publication/32096177 ID - 32096177 LA - English DB - MTMT ER - TY - THES AU - Umenhoffer, Tamás TI - Global Illumination Effects with Sampled Geometry PY - 2010 SP - 109 UR - https://m2.mtmt.hu/api/publication/23947332 ID - 23947332 LA - English DB - MTMT ER - TY - CONF AU - Daniela, Onacilova AU - Andrej, Ferko TI - Towards Didactics of Computer Graphics T2 - Future of Computer Graphics Education PY - 2009 SP - 31 EP - 34 PG - 4 UR - https://m2.mtmt.hu/api/publication/23928864 ID - 23928864 LA - English DB - MTMT ER - TY - JOUR AU - ZHANG, Chengjie TI - Use Texture Filtering With Summed Area Table in Hardware Rendering JF - Microcomputer Applications J2 - Microcomputer Applications VL - 29 PY - 2008 IS - 1 SP - 60 EP - 62 PG - 3 SN - 0820-0750 UR - https://m2.mtmt.hu/api/publication/23928860 ID - 23928860 LA - English DB - MTMT ER - TY - PAT TI - Method of setting up multi-dimensional DDA variables PY - 2008 UR - https://m2.mtmt.hu/api/publication/23928862 ID - 23928862 LA - English DB - MTMT ER - TY - THES AU - Christophe, Cassagnabere TI - Etude et implementation d'algorithmes d'illumination globale stochstiques acceleres par le materiel. Universite du Littoral Cote d’Opale TS - Universite du Littoral Cote d’Opale PY - 2007 UR - https://m2.mtmt.hu/api/publication/23940519 ID - 23940519 LA - English DB - MTMT ER - TY - JOUR AU - Muiznieks, A AU - Rudevics, A AU - Lacis, K AU - Riemann, H AU - Ludge, A AU - Schulze, FW AU - Nacke, B TI - Square-shaped silicon crystal rod growth by the FZ method with special 3D shaped HF inductors JF - MAGNETOHYDRODYNAMICS J2 - MAGNETOHYDRODYNAMICS VL - 43 PY - 2007 IS - 2 SP - 269 EP - 282 PG - 14 SN - 0024-998X UR - https://m2.mtmt.hu/api/publication/23928863 ID - 23928863 N1 - CT: International Colloquium on Modelling for Material Processing CY: JUN 08-09, 2006 CL: Riga, LATVIA SP: Univ Latvia, Leibniz Univ Hannover LA - English DB - MTMT ER - TY - CONF AU - Balázs, Tukora TI - Mobile 3D Visualization T2 - SAMI 2006, 4th Slovakian-Hungarian Joint Symposium on Applied Machine Intelligence PY - 2006 UR - https://m2.mtmt.hu/api/publication/23928817 ID - 23928817 N1 - Source: PublEx LA - English DB - MTMT ER - TY - JOUR AU - Balázs, Tukora TI - Virtual sculpture project JF - POLLACK PERIODICA: AN INTERNATIONAL JOURNAL FOR ENGINEERING AND INFORMATION SCIENCES J2 - POLLACK PERIODICA VL - 1 PY - 2006 IS - 2 SP - 99 EP - 106 PG - 8 SN - 1788-1994 UR - https://m2.mtmt.hu/api/publication/23928819 ID - 23928819 N1 - pp 99-106 Source: PublEx LA - English DB - MTMT ER - TY - BOOK AU - Ian, Stroud TI - Boundary Representation Modelling Techniques PB - Springer Netherlands PY - 2006 UR - https://m2.mtmt.hu/api/publication/23928818 ID - 23928818 N1 - Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Matthias, Michael Bernhard TI - Efficient CPU-based Direct Volume Rendering For CT-Angiography. Institut für Computergraphik und Algorithmen der Technischen Universität Wien TS - Institut für Computergraphik und Algorithmen der Technischen Universität Wien PY - 2006 UR - https://m2.mtmt.hu/api/publication/23928867 ID - 23928867 LA - English DB - MTMT ER - TY - CONF AU - Premecz, Mátyás TI - Interactive parallax mapping with slope information, T2 - CESCG PY - 2006 SP - 59 EP - 66 PG - 8 UR - https://m2.mtmt.hu/api/publication/23928816 ID - 23928816 N1 - Source: PublEx LA - English DB - MTMT ER - TY - JOUR AU - Weber, T.M. TI - Centrifuge modeling of ground improvement under embankments JF - POLLACK PERIODICA: AN INTERNATIONAL JOURNAL FOR ENGINEERING AND INFORMATION SCIENCES J2 - POLLACK PERIODICA VL - 1 PY - 2006 IS - 2 SP - 3 EP - 15 PG - 13 SN - 1788-1994 DO - 10.1556/Pollack.1.2006.2.1 UR - https://m2.mtmt.hu/api/publication/32096172 ID - 32096172 LA - English DB - MTMT ER - TY - CHAP AU - Szíjártó, Gábor TI - 2.5 dimensional impostors for realistic trees and forests T2 - Game Programming Gems 5 PY - 2005 UR - https://m2.mtmt.hu/api/publication/23928820 ID - 23928820 N1 - Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Tornai, R TI - MMA software developing and bitmap transformations PY - 2005 UR - https://m2.mtmt.hu/api/publication/22421595 ID - 22421595 N1 - Debreceni Egyetem LA - English DB - MTMT ER - TY - GEN AU - Ali, Mohamed Abbas TI - Photorealistic Images in Real-Time PY - 2004 SP - 1 EP - 30 PG - 30 UR - https://m2.mtmt.hu/api/publication/23928859 ID - 23928859 LA - English DB - MTMT ER - TY - THES AU - Antal, György TI - Global Illumination Methods for Architectural Scenes. ELTE TS - ELTE PY - 2004 UR - https://m2.mtmt.hu/api/publication/23889740 ID - 23889740 N1 - Megjegyzés-23928799 Source: PublEx Megjegyzés-23928823 ELTE Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Roel, Martínez TI - Adaptive and Depth Buffer Solutions with Bundles of Parallel Rays for Global Line Monte Carlo Radiosity. University of Girona, Institute of Applied Mathematics and Informatics TS - University of Girona, Institute of Applied Mathematics and Informatics PY - 2004 UR - https://m2.mtmt.hu/api/publication/23940320 ID - 23940320 LA - English DB - MTMT ER - TY - CONF AU - Szántó, Péter TI - 3D RENDERING: MINIMIZING THE OVERHEAD OF NON-VISIBLE PIXELS T2 - MIT Minisymposium PY - 2004 UR - https://m2.mtmt.hu/api/publication/23928821 ID - 23928821 N1 - Source: PublEx LA - English DB - MTMT ER - TY - JOUR AU - Szécsi, László AU - Mateu, Sbert AU - Szirmay-Kalos, László TI - Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping JF - COMPUTER GRAPHICS FORUM J2 - COMPUT GRAPH FORUM VL - 23 PY - 2004 IS - 3 SP - 585 EP - 593 PG - 9 SN - 0167-7055 DO - 10.1111/j.1467-8659.2004.00790.x UR - https://m2.mtmt.hu/api/publication/2612458 ID - 2612458 LA - English DB - MTMT ER - TY - CHAP AU - Aszódi, Barnabás AU - Czuczor, Szabolcs ED - Szirmay-Kalos, László ED - Renner, Gábor TI - NURBS patch - half-line intersection calculation T2 - II. Magyar Számítógépes Grafika és Geometria Konferencia PB - Neumann János Számítógép-tudományi Társaság CY - Budapest SN - 9634207669 PY - 2003 SP - n/a PG - 10 UR - https://m2.mtmt.hu/api/publication/23928853 ID - 23928853 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CHAP AU - Szántó, Péter AU - Fehér, Béla ED - Szirmay-Kalos, László ED - Renner, Gábor TI - Implementing a Programmable Pixel Pipeline in FPGAs T2 - II. Magyar számítógépes grafika és geometria konferencia, Budapest, 2003. június 30-július 1. PB - Neumann János Számítógép-tudományi Társaság CY - Budapest SN - 9634207669 PY - 2003 SP - 157 EP - 163 PG - 7 UR - https://m2.mtmt.hu/api/publication/2614802 ID - 2614802 AB - Complex three dimensional graphics rendering is computationally very intensive process, so even the newest microprocessors cannot handle more complicated scenes in real time. Therefore to produce realistic rendering, hardware solutions are required. This paper discusses an FPGA implementation which supports programmable pixel computing. LA - English DB - MTMT ER - TY - CHAP AU - Szijártó, Gábor ED - Skala, V TI - Hardware Architecture for Fast Camera Effects T2 - 11th International Conference on Computer Graphics, Visualization and Computer Vision 2003: WSCG'2003 POSTER PROCEEDINGS PB - University of West Bohemia CY - Plzen SN - 8090310028 PY - 2003 PG - 8 UR - https://m2.mtmt.hu/api/publication/23928824 ID - 23928824 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Szíjártó, Gábor AU - Koloszár, József ED - Szirmay-Kalos, László ED - Renner, Gábor TI - High Resolution Foliage Rendering for Real-time Applications T2 - II. Magyar Számítógépes Grafika és Geometria Konferencia PB - Neumann János Számítógép-tudományi Társaság CY - Budapest SN - 9634207669 PY - 2003 UR - https://m2.mtmt.hu/api/publication/23928855 ID - 23928855 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Aszódi, B AU - Czuczor, Sz TI - Calculating 3D Sound Field using 3D Image Synthesis and Image Processing T2 - Képfeldolgozók és Alakfelismerők III konferenciája PY - 2002 UR - https://m2.mtmt.hu/api/publication/23928825 ID - 23928825 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Aszódi, Barnabás AU - Czuczor, Szabolcs Lajos TI - Calculating 3D sound-field using 3D image synthesis and image processing T2 - 6th Central European Seminar on Computer Graphics (CESCG 2002) PB - Technische Universität Wien C1 - Bécs PY - 2002 SP - 121 EP - 131 PG - 11 UR - https://m2.mtmt.hu/api/publication/2627564 ID - 2627564 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Benedek, Balázs AU - Szécsi, László TI - Performance Improvements of Rendering Caustics using Photon Maps in Interactive Ray Tracing T2 - Első Magyar Számítógépes Grafika és Geometria Konferencia PY - 2002 UR - https://m2.mtmt.hu/api/publication/23928850 ID - 23928850 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - FERKO, Andrej AU - GRABNER, Markus AU - LEBERL, Franz AU - TUGEL, Juraj TI - GRAZIA: THE GRAZ ACM COMPUTING CURRICULUM INTERACTIVE & ANIMATED COURSEWARE ON GRAPHICS & VISUAL COMPUTING T2 - APLIMAT 2002 International Conference PY - 2002 UR - https://m2.mtmt.hu/api/publication/23928826 ID - 23928826 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Kelemen, Csaba TI - A Microfacet Based BRDF Model, T2 - Első Magyar Számítógépes Grafika és Geometria Konferencia PY - 2002 UR - https://m2.mtmt.hu/api/publication/23928851 ID - 23928851 N1 - Source: PublEx LA - Hungarian DB - MTMT ER - TY - CONF AU - S, Czanner AU - A, Ferko AU - M, Grabner AU - F, Leberl AU - J, Stugel TI - Developing ACM Computing Curriculum Courseware on Graphics & Visual Computing, T2 - Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education Support for Computer Graphics Educators PY - 2002 UR - https://m2.mtmt.hu/api/publication/23928852 ID - 23928852 N1 - http://virtualinesc.pt/cge02/pdfs/czanner.pdf LA - English DB - MTMT ER - TY - THES AU - Attila, Neumann TI - Construction of Bidirectional Reflection Distribution Functions. Technische Universitat Wien TS - Technische Universitat Wien PY - 2001 UR - https://m2.mtmt.hu/api/publication/23928231 ID - 23928231 N1 - Megjegyzés-23928827 Source: PublEx Ph.D. dissertation LA - English DB - MTMT ER - TY - THES AU - Balázs, Csébfalvi TI - Interactive Volume Rendering Techniques for Medical Data Visualisation. Vienna University of Technology TS - Vienna University of Technology PY - 2001 UR - https://m2.mtmt.hu/api/publication/23928858 ID - 23928858 LA - English DB - MTMT ER - TY - CONF AU - Blaskó, Gábor TI - Vision-based camera matching using markerrs, T2 - CECSG 2000, 4th Central European Seminar on Computer Graphics PY - 2000 SP - 161 EP - 172 PG - 12 UR - https://m2.mtmt.hu/api/publication/23928848 ID - 23928848 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs AU - Andreas, König AU - Eduard, Gröller TI - Fast Surface Rendering of Volumetric Data T2 - Winter School of Computer Graphics PY - 2000 UR - https://m2.mtmt.hu/api/publication/24111312 ID - 24111312 N1 - “Slice offsets are calculated using a symmmetric 3D DDA line drawing method, like the Bresenham’s algorithm [A1].” LA - English DB - MTMT ER - TY - JOUR AU - I, Stroud AU - P C, Xironchakis TI - STL and extensions JF - ADVANCES IN ENGINEERING SOFTWARE J2 - ADV ENG SOFTW VL - 31 PY - 2000 SP - 83 EP - 95 PG - 13 SN - 0965-9978 DO - 10.1016/S0965-9978(99)00046-0 UR - https://m2.mtmt.hu/api/publication/23928857 ID - 23928857 LA - English DB - MTMT ER - TY - CONF AU - Konyha, Zoltán TI - Aspects of Developing a Driving Simulation Game T2 - CECSG 2000, 4th Central European Seminar on Computer Graphics PY - 2000 SP - 53 EP - 62 PG - 10 UR - https://m2.mtmt.hu/api/publication/23928847 ID - 23928847 N1 - Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Carles, Coll Madrenas TI - Render 3D PY - 1999 UR - https://m2.mtmt.hu/api/publication/23928829 ID - 23928829 N1 - thesis, University of Girona Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs AU - Andreas, König AU - Eduard, Gröller TI - Fast Maximum Intensity Projection using Binary Shear-Warp Factorization T2 - Winter School of Computer Graphics, PY - 1999 UR - https://m2.mtmt.hu/api/publication/23928832 ID - 23928832 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs TI - Fast Volume Rotation using Binary Shear-Warp Factorization T2 - Joint EUROGRAPHICS-IEEE TCCG Symposium on Visualization, PY - 1999 UR - https://m2.mtmt.hu/api/publication/23928831 ID - 23928831 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Gascón Gómez, Albert AU - Coll Madrenas, Carles TI - Virtual Newton Telescope T2 - 3rd Central European Seminar on Computer Graphics PY - 1999 SP - 1 EP - 10 PG - 10 UR - https://m2.mtmt.hu/api/publication/24111309 ID - 24111309 N1 - „Due to the nature of the light and the phenomena that we want to simulate, for example the chromatic aberration, ray tracing has to work separately with the different spectral components, from which the final image should be obtained [A1].” „The reason of the necessity of basic objects are logical, but why we need composite objects? The first reason is that the mirror representation in a Newtonian telescope is a concave object which can simply be defined as a difference, another reason is that the lens are not simple primary objects but can also be built from these easily. One advantage is that if some day we want to model another type of telescope, then we almost surely need the same composed objects. The solution for the representation of composite objects is the Constructive Solid Geometry (CSG) [A1].” „Concerning the representation of the lights, we shall use point and area light sources. The reflective, refractive, diffuse and specular materials are represented by known BRDF, such as the constant diffuse BRDF and the reciprocal Phong BRDF [A1]. ” LA - English DB - MTMT ER - TY - JOUR AU - Neumann, L AU - Neumann, A AU - Szirmay-Kalos, László TI - Compact metallic reflectance models JF - COMPUTER GRAPHICS FORUM J2 - COMPUT GRAPH FORUM VL - 18 PY - 1999 IS - 3 SP - 161 EP - 172 PG - 12 SN - 0167-7055 UR - https://m2.mtmt.hu/api/publication/2612464 ID - 2612464 AB - The paper presents simple, physically plausible, but not physically based reflectance models for metals and other specular materials. So far there has been no metallic BRDF model that is easy to compute, suitable for fast importance sampling and is physically plausible. This gap is filled by appropriate modifications of the Phong, Blinn and the Ward models. The Phong and the Blinn models are known not to have metallic characteristics. On the other hand, this paper also shows that the Cook-Torrance and the Ward models are not physically plausible, because of their behavior at grazing angles. We also compare the previous and the newly proposed models. Finally, the generated images demonstrate how the metallic impression can be provided by the new models. LA - English DB - MTMT ER - TY - CONF AU - Ali, Abbas Mohammed TI - On 2D Line Scan Conversion T2 - Conference on the Latest Results of Information Technology PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928835 ID - 23928835 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs ED - Szirmay-Kalos, László TI - An Incremental Algortihm for Fast Rotation of CT data T2 - Proceedings of Spring Conference on Computer Graphics PB - Comenius University in Bratislava CY - Bratislava SN - 8022308374 PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928837 ID - 23928837 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs TI - Review of Volume Visualization Algorithms T2 - Conference on the Latest Results of Information Technology PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928836 ID - 23928836 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Dornbach, Péter TI - Implementation of the Bi-directional path-tracing algorithm T2 - CECSG 98, 2nd Central European Seminar on Computer Graphics, Budmerice PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928838 ID - 23928838 N1 - Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Martin, Van Velsen TI - Visualization of agent interaction through facial expression modeling and sequencing. Thesis, Carnegie Melon University, Pittsburg TS - Thesis, Carnegie Melon University, Pittsburg PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928834 ID - 23928834 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Rázsó, István TI - Particle Tracing Methods in Photorealistic Image Synthesis T2 - CECSG 98, 2nd Central European Seminar on Computer Graphics PY - 1998 SP - 105 EP - 117 PG - 13 UR - https://m2.mtmt.hu/api/publication/23940308 ID - 23940308 N1 - Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Richard, John Webber TI - Finding the Best Viewpoint for Three-Dimensional Graph Drawings. Ph.D. thesis, The Department of Computer Science and Software Engineering, The University of Newcastle, Australia TS - Ph.D. thesis, The Department of Computer Science and Software Engineering, The University of Newcastle, Australia PY - 1998 UR - https://m2.mtmt.hu/api/publication/23928833 ID - 23928833 LA - English DB - MTMT ER - TY - JOUR AU - Szirmay-Kalos, László AU - Márton, G TI - Worst-Case Versus Average Case Complexity of Ray-Shooting JF - COMPUTING J2 - COMPUTING VL - 61 PY - 1998 IS - 2 SP - 103 EP - 131 PG - 29 SN - 0010-485X DO - 10.1007/BF02684409 UR - https://m2.mtmt.hu/api/publication/2612479 ID - 2612479 AB - This paper examines worst-case and average-case complexity measures of ray-shooting algorithms in order to find the answer to the question why computer graphics practitioners prefer heuristic methods to extensively studied worst-case optimal algorithms. It demonstrates that ray-shooting requires at least logarithmic time in the worst-case and discusses the strategies how to design such worst-case optimal algorithms. It also examines the lower-bounds of storage complexity of log-arithmic-time algorithms and concludes that logarithmic time has very high price in terms of required storage. In order to find average-case measures, a probabilistic model of the scene is established. We conclude that algorithms optimized for the average-case are not only much simpler to implement, but have moderate storage requirement and can even run faster for the majority of problems. LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs TI - A Review of Monte-Carlo Ray-Tracing Methods T2 - CECSG 97, 1st Central European Seminar on Computer Graphics PY - 1997 SP - 87 EP - 104 PG - 18 UR - https://m2.mtmt.hu/api/publication/23940230 ID - 23940230 LA - English DB - MTMT ER - TY - CONF AU - Csébfalvi, Balázs TI - Interactive Rendering of Volumetric CT Data T2 - Conference on the Latest Results of Information Technology PY - 1997 UR - https://m2.mtmt.hu/api/publication/23928840 ID - 23928840 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Dornbach, Péter TI - Eagles: PC based Virtual Reality Engine for Terrain Modelling T2 - Central European Seminar on Computer Graphics, Vienna PY - 1997 SP - 11 EP - 22 PG - 12 UR - https://m2.mtmt.hu/api/publication/23928842 ID - 23928842 N1 - Source: PublEx LA - English DB - MTMT ER - TY - CONF AU - Ferenczi, Lehel TI - Curve Recognition Algorithms from measured noisy point sets T2 - Conference on the Latest Results of Information Technology C1 - Budapest PY - 1997 UR - https://m2.mtmt.hu/api/publication/24111306 ID - 24111306 DB - MTMT ER - TY - CONF AU - Fóris, Tibor TI - Random Walk Global Radiosity Method T2 - Conference on the Latest Results of Information Technology PY - 1997 UR - https://m2.mtmt.hu/api/publication/23928839 ID - 23928839 N1 - Source: PublEx LA - English DB - MTMT ER - TY - JOUR AU - Szirmay-Kalos, László AU - Tibor, Fóris AU - László, Neumann AU - Csébfalvi, Balázs TI - An analysis of quasi-Monte Carlo integration applied to the transillumination radiosity method JF - COMPUTER GRAPHICS FORUM J2 - COMPUT GRAPH FORUM VL - 16 PY - 1997 IS - 3 SP - C271 EP - C281 PG - 12 SN - 0167-7055 DO - 10.1111/1467-8659.00164 UR - https://m2.mtmt.hu/api/publication/2606386 ID - 2606386 LA - English DB - MTMT ER - TY - GEN AU - Patric, Ojala TI - Radiosity Method PY - 1996 UR - https://m2.mtmt.hu/api/publication/23928843 ID - 23928843 N1 - Department of Electrical and Communications Engineering, Helsinki University of Technology, http://www.hut.fi/~pojala/radiosity Source: PublEx LA - English DB - MTMT ER - TY - THES AU - Sohaib, Faruqi TI - Sampling, Interpolation, Projection,. Mississippi State University, Starkville TS - Mississippi State University, Starkville PY - 1996 UR - https://m2.mtmt.hu/api/publication/23928845 ID - 23928845 N1 - Source: PublEx LA - English DB - MTMT ER -