On the effectiveness of MaxWhere 3D user interface

Peter, Ludik ✉ [Ludik, Péter (e-Learning), szerző] Dunaújvárosi Egyetem; Nagy, Enikő [Nagy, Enikő (Informatika), szerző] Bejczy Antal iRobottechnikai Központ (ÓE / EKIK); Kiberfizikai Rendszerek Intézet (ÓE / NIK); Molnár, György [Molnár, György (neveléstudomány, ...), szerző] Elektrofizika Intézet (ÓE / KVK); Balint, Nagy [Nagy, Bálint (Matematika), szerző] Dunaújvárosi Egyetem; Alkalmazott Kvantitatív Módszertan Tanszék (BGE / PSZK)

Angol nyelvű Konferenciaközlemény (Könyvrészlet) Tudományos
    Szakterületek:
    • Villamosmérnöki és informatikai tudományok
    Under certain conditions, the benefit of threedimensional virtual environments during worker training is unquestionable. When demonstrating the components of special mechanical equipment and training firefighters for special emergencies, there are certainly situations where the use of virtual reality is necessary and rewarding. Research also shows that a difference between 2D and 3D information sources can also be found in the time required to obtain information and in the examination of eye movements. In this study, it is examined how well students can use and accept the 3D environment for subjects where the need for 3D is not so clear. For this purpose, in the case of Multimedia and Mathematics subjects at a Hungarian university, a test environment is built to obtain the opinions of a sufficient number of students. Although many students expressed positive experiences and expectations regarding the development of 3D interfaces, it cannot be said that there are clearly only advantages of the use of 3D user environment for all students.
    Hivatkozás stílusok: IEEEACMAPAChicagoHarvardCSLMásolásNyomtatás
    2026-01-19 21:51