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          <label>56. Vasa 2012: A preliminary analysis of mobile app user reviews.Proceedings of the 24th Australian computer-human interaction conference, p. 241</label>
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          <label>57. Wang 2021: Explaining and predicting helpfulness and funniness of online reviews on the steam platform., Journal of Global Information Management, 29, p. 1</label>
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          <label>58. Wase 2018: Sentiment Analysis of product review., International Journal of Innovations in Engineering and Science, 3, p. 8</label>
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          <label>59. Wehbe 2017: Testing incremental difficulty design in platformer games.Proceedings of the 2017 CHI conference on human factors in computing systems, p. 5109</label>
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      <link>/api/publication/34137801</link>
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&lt;div class=&quot;lastModified&quot;&gt;Last Modified: 2024.04.11. 15:04 Judit Góczán (PE GKZ admin 5)
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	&lt;pre class=&quot;comment&quot; style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;u&gt;Comments&lt;/u&gt;: WoS:hiba:001149818000001 2024-02-23 12:28 kötet nem egyezik&lt;/pre&gt;
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